Proyectos de ley › 91.ª Asamblea General

HF 2661Murió al terminar la sesión · 4 de marzo de 2026

Relating to the establishment of programs administered by the economic development authority, including the interactive digital entertainment program, game studio investment matching program, game industry fellowship program, and game studio grant program, and making appropriations

Presentado por el comité Economic Growth and Technology de la Cámara

Temas:State budgetBusiness & economyTaxes

La misma legislación: HSB 728

Dónde está ahora

  1. Hecho: Presentado11 de febrero de 2026
  2. Hecho: Subcomité11 de febrero de 2026
  3. Hecho: Comité de la Cámara18 de febrero de 2026
  4. Se detuvo: Lo aprueba la CámaraMurió al terminar la Asamblea General
  5. Sigue: Comité del SenadoEmbudo: antes del 20 de marzo de 2026
  6. Sigue: Lo aprueba el Senado
  7. Sigue: A gobernador(a)
  8. Sigue: Firmado como ley

Murió al terminar la sesión La sesión de 2026 terminó el 3 de mayo de 2026, la última sesión ordinaria de la Asamblea General. Los proyectos que no pasaron por ambas cámaras murieron. ¿Qué es el embudo (funnel)?

Qué contiene

Resumen con IA Iowa's economic development authority would create several new programs to support the video game industry. These programs would provide tax credits to developers, matching loans to investors, and grants to help professionals and game studios move to or grow within the state. The goal is to encourage more people and companies to work in digital entertainment throughout Iowa. (Todavía no está traducido al español.)1

Lea la explicación oficial (en inglés)

This bill relates to the establishment of programs administered by the economic development authority, including the interactive digital entertainment program, game studio investment matching program, game industry fellowship program, and game studio grant program. DIVISION I —— INTERACTIVE DIGITAL ENTERTAINMENT PROGRAM, GAME STUDIO INVESTMENT MATCHING PROGRAM, GAME INDUSTRY FELLOWSHIP PROGRAM, AND GAME STUDIO GRANT PROGRAM. The bill requires the economic development authority (authority) to establish and administer an interactive digital entertainment tax credit program (IDE program) to award tax credits to qualified developers for qualified expenditures. The bill defines “qualified expenditures” as labor, goods, services, and production costs directly related to a qualified production. The authority shall establish eligibility criteria by rule for participation in the IDE program that, at a minimum, requires a qualified developer to maintain a physical presence in the state and have a minimum payroll in the state of $250,000. An application for the IDE program shall be submitted by a qualified developer to the authority for approval as prescribed by the authority. If a qualified developer’s application is approved, the maximum tax credit that shall be awarded to the qualified developer shall equal percent of the qualified developer’s documented qualified expenditures, except that a qualified developer may receive an additional tax credit equal to five percent of qualified expenditures for qualified productions displaying a “made in Iowa” logo. Prior to the authority issuing a tax credit certificate, the qualified developer shall submit documentation that all qualified expenditures were incurred following approval of the qualified developer’s application. An interactive digital entertainment program fund (IDE fund) is created in the state treasury under the control of the authority consisting of moneys appropriated to the authority and any other moneys available to, obtained by, or accepted by the authority for placement in the fund. The fund shall be used to provide tax credits under the IDE program. The aggregate value of tax credits awarded by the authority and claimed by qualified developers shall not exceed $20 million in any one fiscal year. The authority shall adopt rules to administer the IDE program. The bill requires the authority to establish and administer a game studio investment matching program (matching program). The authority may provide a forgivable loan to an investor that matches dollar for dollar a private investment in an Iowa-based game development company (company). The authority shall not provide forgivable loans to investors in any one company that exceed an aggregate value of $10 million per fiscal year. The bill defines “private investment” as an investment from a publisher advance, venture capital, angel investor, or other source of private funds. Applications for the matching program shall be submitted to the authority in the form and manner prescribed by the authority by rule. Beginning on the date a forgivable loan is provided to an investor, the investor shall not be required to make a payment on the loan if the private investment is in an Iowa-based game development company with percent of employees residing in the state and the company is physically located in the state for a minimum of five consecutive years, at which time the forgivable loan shall be forgiven in its entirety. If the Iowa-based game development company fails to meet these requirements, the investor shall repay the forgivable loan in an amount proportional to the amount of time the Iowa-based game development company was not in compliance with the requirements, as determined by the authority by rule. The authority shall adopt rules to administer the matching program. The matching program applies to private investments in companies made on or after July 1, 2026. The bill requires the authority to establish and administer a game industry fellowship program (fellowship program) to provide two-year fellowships for professionals to relocate to the state. “Professional” is defined in the bill. The authority shall administer the fellowship program and provide grants for to fellowships. A professional awarded a grant shall receive a grant of $150,000 to $200,000 for each year of the two-year fellowship to be used for relocation expenses and as compensation for teaching at a community college or state university, consulting for game start-up companies and studios in the state, or industry building. Grant funds shall not be given to family members, political organizations, or used for a personal business venture by a professional. To be eligible for the fellowship program, a professional must commit to residing in the state and working in the video game industry for a minimum of one additional year following the end of the fellowship. A professional that violates the residency or work requirement shall repay the amount of the grant used for relocation expenses. Prior to applying for the fellowship program, a professional shall disclose any potential conflicts of interest to the authority. A review board as described in the bill shall review applications for the fellowship program and select professionals for participation in the fellowship program. Members of the review board shall disclose any conflict of interest and shall not vote on a fellowship program application submitted by a professional that works for a company in which the member or a family member holds a financial interest, or to which the member or a family member has a family connection. A professional awarded a grant shall submit quarterly reports to the authority that document the professional’s work activities, and independent auditors shall review the quarterly reports and verify the professional’s compliance with the fellowship program requirements. A professional found to be in violation of the program requirements shall repay the grant funds to the authority. The bill establishes the game studio grant program (grant program), administered by the authority, to provide grants to eligible game studios for the recruitment of professionals. “Eligible game studio” means a game studio headquartered in the state and percent of the game studio’s employees reside in the state. “Professional” is defined in the bill. An eligible game studio may apply for a grant under the grant program when the eligible game studio identifies a professional as a candidate for a position, if the position is a director-level position, the professional does not reside or work in the state, has not worked in the state for two years, and would move to the state for the position. The salary for the position must be at least $120,000, and the professional must commit to residing and working in the state for a minimum of three years. Prior to being awarded a grant, an eligible game studio shall provide to the authority the information detailed in the bill. An eligible game studio accepted to the grant program may be awarded a grant in an amount of $50,000 to $75,000 per hire of a professional as detailed by the bill, paid in installments. A game studio that uses grant funds for purposes that do not comply with the bill shall be required to repay the cost of all or part of the grant. If a professional does not reside and work in the state for the entire three-year period, the professional and the game studio shall repay the grant to the authority. The authority shall review applications for the program within days after receipt. The authority shall not issue a grant for a founder or executive of a game studio, or t

Texto completo del proyecto (en inglés)2

House subcommittee

Named March 3, 2026. On March 4, 2026 it recommended passage.

Three legislators hear a bill first and recommend what the committee should do; it’s the best time to weigh in. How to take part

2 comentarios públicos por escrito a su subcomité: 4 de marzo de 2026 (1), 17 de febrero de 2026 (1) · en el sitio de la Legislatura

Lo que cambia del Código de Iowa (Iowa Code)

Crea§15.540§15.541§15.542§15.543§15.544§15.545

Cómo funciona el Código3

Cabildeo

2 a favor · 0 en contra · 6 indecisos · Quiénes →

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